[GRL-073] Dark Alice in Ma'at

from $12.00

Rarity: Marvel Rare (MR)

[Villains]
If your starting ruler is "Alice, Tales of Creation", you may have up to four copies of this card in your deck, even if your deck or magic stone deck contains cards with [Tales].
This card has [Tales] instead of [Villains] in all zones as long as your ruler is "Alice, Tales of Creation" or your order is "Order of Genesis".
[Enter] >>> Look at your opponent's hand, choose a resonator card from among them and remove it from the game.
[Revolution]
[Enter] >>> If you don't control a darkness regalia token, put a darkness regalia token into the field. Then look at your opponent's hand, choose a non-resonator card from among them and remove it from the game.
Darkness regalia you control gain "[Rest]: Target J/resonator gains [-600/-600] until end of turn.".

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Rarity: Marvel Rare (MR)

[Villains]
If your starting ruler is "Alice, Tales of Creation", you may have up to four copies of this card in your deck, even if your deck or magic stone deck contains cards with [Tales].
This card has [Tales] instead of [Villains] in all zones as long as your ruler is "Alice, Tales of Creation" or your order is "Order of Genesis".
[Enter] >>> Look at your opponent's hand, choose a resonator card from among them and remove it from the game.
[Revolution]
[Enter] >>> If you don't control a darkness regalia token, put a darkness regalia token into the field. Then look at your opponent's hand, choose a non-resonator card from among them and remove it from the game.
Darkness regalia you control gain "[Rest]: Target J/resonator gains [-600/-600] until end of turn.".

Rarity: Marvel Rare (MR)

[Villains]
If your starting ruler is "Alice, Tales of Creation", you may have up to four copies of this card in your deck, even if your deck or magic stone deck contains cards with [Tales].
This card has [Tales] instead of [Villains] in all zones as long as your ruler is "Alice, Tales of Creation" or your order is "Order of Genesis".
[Enter] >>> Look at your opponent's hand, choose a resonator card from among them and remove it from the game.
[Revolution]
[Enter] >>> If you don't control a darkness regalia token, put a darkness regalia token into the field. Then look at your opponent's hand, choose a non-resonator card from among them and remove it from the game.
Darkness regalia you control gain "[Rest]: Target J/resonator gains [-600/-600] until end of turn.".